Workshops
Programme
Mon 9.10
A1
8:45
Marjatta Itkonen opening
09:00–09:30
Naomi Bueno de Mesquita
09:30–10:00
Zuzanna Popławska
H1
STUDENT PRESENTS: 10:00–10:30
Ngoc Tran 11:00–11:30 Alesia Kuzmenkova
A1
8:45
Marjatta Itkonen opening
09:00–09:30
Naomi Bueno de Mesquita
09:30–10:00
Zuzanna Popławska
H1
STUDENT PRESENTS: 10:00–10:30
Ngoc Tran 11:00–11:30 Alesia Kuzmenkova
11:30–17:00
Workshops in groups
Tue 10.10
C1
09:00–09:30
Kasper Strömman
09:30–10:00
Damian Flisak
10:00–10:30
Beata Czajkowska
STUDENT PRESENTS: 10:30–11:00
Aleksandra Mosina
11:30–17:00
Workshops in groups
Wed 11.10
C1
09:00–09:30
Ingrid Van der Wacht
09:30–10:00
Karolina Rychter
10:00–10:30
Rebecca Duclos & David Ross
STUDENT PRESENTS: 10:30–11:00
Elina Pyrohova
11:00–11:30
Anastasiia Babii
C1
09:00–09:30
Ingrid Van der Wacht
09:30–10:00
Karolina Rychter
10:00–10:30
Rebecca Duclos & David Ross
STUDENT PRESENTS: 10:30–11:00
Elina Pyrohova
11:00–11:30
Anastasiia Babii
12:00–17:00
Workshops in groups
FROM 18:00
Anna Konik – Duzy Pokoj
Thu 12.10
A160
09:30–10:00
Piotr Niedziałkowski
10:00–10:30
Paweł Pokutycki & Sonia Górecka
11:30–17:00
Workshops in groups
Fri 13.10
H 101
11:00–15:00
Final concepts review
12:00
Naomi Bueno de Mesquita & Angeliki Dimaki-Adolfsen
12:15
Paweł Pokutycki
12:30
Ingrid Van der Wacht Jan Piechota
12:45
Natalia Łajszczak
15 minutes break
13:00–14:00
1st year students
14:00–14:30
Marjatta Itkonen MA students and sum up
H 101
11:00–15:00
Final concepts review
12:00
Naomi Bueno de Mesquita & Angeliki Dimaki-Adolfsen
12:15
Paweł Pokutycki
12:30
Ingrid Van der Wacht Jan Piechota
12:45
Natalia Łajszczak
15 minutes break
13:00–14:00
1st year students
14:00–14:30
Marjatta Itkonen MA students and sum up
identity
Social design workshops 2023
The main objective of this workshop is to familiarise the students with the design process and its importance in generating ideas, exploring possibilities and creating innovative solutions based on research. During the course of the week in October, the students will create a rough visual and complete an editorial illustration, which they will develop in animation or video during the second part of the workshop in November. Editorial Illustration is artwork created in response to written text, usually as an article in a magazine, newspaper or blog. It can visualise the most abstract, surreal and complex themes and concepts, interacting with the text, grabbing readers’ attention and drawing them into the story. The starting point for this workshop is based on the main topic ‘IDENTITY’. Before the workshop, the participants will receive a list of articles on the identity crisis in our times and its many aspects influencing our daily life.
The students will be divided into small groups of 4–5-6 people in each group, and each group will decide which article they would like to work with, to eventually create an illustration for a double-page spread of a magazine: in particular, the entry of an article or opener, considering the format and the space for the accompanying text.
Skills
Following a design brief analysing a written article mind-mapping initiating ideas through sketching refining the best ideas mood boards finding an adequate visual language finalising a drawing to a rough visual creating a final illustration according to specification.

Ka Mochi is a Berlin-based author and illustrator. She studied
economics prior to becoming an author of children’s books
and illustrator. She spent years in Japan working on her art,
participating in art residencies programs, exhibitions (A.I.R. artistic
residence and solo and collective exhibitions in Hamamatsu
city, Shibuya Art Festival at Hikarie, Tokyo Designers Week,
BDFIL Festival de Bande Dessinée in Lausanne and Warsaw) as well
as conducting artistic workshops at Hamamatsu Daigaku Gakuin
University. After coming back to Europe in 2018, she continues
her artistic work. She is a regular contributor to Pismo magazine
and many others. The book “Dzieci z Hamamatsu“, written and
illustrated by her, was published by Tatarak publishing house in
2020. The book accompanied a huge exhibition held in the Polish
Academy of Sciences Botanical Garden in Warsaw and several
Polish cities. Her new book „Matsuri” was published this year.
Illustrations for this book are displayed in many venues in Poland,
including a large-format prints open-air exhibition at the facilities of the Polish Academy of Sciences. Ka Mochi is one of the illustrators of the collaborative documentary comic „Bartoszewski”, published in 2022 by Dom Spotkań z Historią.
Since 2020 she has taught illustration at PJAIT NEMA.
Ka Mochi

Johan Vandebosch studied Graphic Design at PXL-MAD, School of Arts in Hasselt (B). After an internship at the advertising agency Conquest Europe / Fast in Brussels, he joined the graphic design studio of the faculty of Architecture at the University of Hasselt. Johan is senior lecturer and artistic coordinator of the Graphic Design department at PXL-MAD, School of Arts in Hasselt. In 1994, he started his own graphic studio ‘ziezo’. For over twenty years, he designed the visual communication for the cultural centre ‘De Velinx’ in his hometown Tongeren (B), which gave him the opportunity to work with national and international artists from various disciplines. He also designed the identities for numerous companies, as well as books and book covers for many publishing houses.In 2001 Johan was selected to be part of ‘Design Flanders’,
an organization of the Flemish Governement that promotes
contemporary, high-quality and innovative design. In 2009 he received the ‘Plantin-Moretus Prize’ for the best designed book in Flanders in the category children books. Several publications were also nominated for national prizes or selected for design exhibitions, such as ‚Cobra Power of Print’ and the ‚Belgian Art and Design Fair’. From 2014 on, he forms an artistic duo called ‘Le Prince-Évêque’ with his colleague Dr. Tom Lambeens. In 2017 they realized a permanent installation, according to The Third Paradise-concept from the wellknown Italian artist Michelangelo Pistoletto, in the Pliniuspark in Tongeren, Belgium.
Johan Vandebosch

Ann Bessemans (BE) is an award-winning graphic and type designer, working as a legibility specialist within her own founded research group READSEARCH at PXL-MAD School of Arts and Hasselt University.At the same institute she also teaches typography and type design.Ann is the program director of the international Master program ‘ReadingType & Typography’ (2016). Her researches are a contribution to egibility research and the international type (and typografphic) design. It gives the practice of typeface (typographic) design a better scientific foundation and provides interesting data, by which type designers (typographers) can accommodate more to the wishes of the reader, both normal as well as impaired. In October 2012, she defended her PhD (Type Design for Children with Low Vision), under the supervision of Prof. Dr. Gerard Unger. She is given multiple grants by Microsoft Advanced Reading Technologies (USA) for her innovative and pioneering projects, such as visual prosody. Ann was a finalist in the ‘New Scientist Wetenschapstalent 2015’ and the Johnson & Johnson Women in STEM2D award in 2018. In the autumn of 2017 she was invited by the Belgian King and Queen for a Palace concert in which they honoured young talents. Ann was an elected member of the Young Academy (2016–2022) and within the same organization a voted board member for the workgroup Art & Science (2017–2019). Ann was also involved in a European COST Action that studies the evolution of Reading in the age of Digitisation. Currently, she is a member of the reflection group Art, Science and Technology at the Royal Flemish Academy of Belgium for Science and the Arts, a member of the Data Science Institute UHasseltand a member (educational committee) and lecturer at the PlantinInstitute of Typography.
Ann Bessemans
Visual artist currently living and working in Warsaw. His practice
and research focus on the language of drawing, its nature, and its
interdisciplinary character in modern art and art education.
His PhD was completed at the University of Art in Poznan, within the
structures of the Drawing and Painting Faculty. He also works as an
assistant at Drawing Studio No. XIII at the University of Art in Poznan. He teaches drawing and painting at the New Media Arts Faculty at the Polish-Japanese Academy of Information Technology in Warsaw. He has also participated in collective exhibitions in Poland and abroad.

Sebastian Trzoska

She graduated from Łódź Film School, Direction of Photography and TV Production Department, specialising in Animation Films and Film Special Effects. She has been connected with animation since 2012 and gained experience by realising her author's short movies such as the puppet stop-motion film Above All, mixed media movie Shapes, or the classic animation Perfetto. In addition, she worked on movie sets of puppet stop-motion animations: King Hydrops's Advisors directed by Natalia Brożyńska, The Forgotten Book directed by Agata Gorządek, and, last but not least, The Bridge by Izumi Yoshida, which won the Audience Award for the Best Polish Film on International Animation Film Festival ANIMATOR in 2022, as well as Best Short Award in Animation Competition at Oscar-qualifying Short Shorts Film Festival & Asia 2023 in Japan.She is a motion designer, animator, post-production artist and member of the Polish Filmmakers Association.
Alicja Adamska

Magda Bryll is a graduate of the Łódź Film School (2007 in animation) and has been passionate about traditional animation techniques since childhood. She began her work as an assistant on the 2008 Oscar winner Peter and the Wolf, and after a short period of working on other small stop-motion film sets began teaching animation workshops for amateurs full-time. The workshops take place in Poland and abroad, in various museums, culture houses, schools and institutions (among them the Polin Museum, Warsaw Rising Museum, Freedom and Democracy Foundation, Cinematography Museum in Łódź, Łaźnia Centre for Modern Art in Gdańsk, Foundation Towards Dialogue).Magda has been running a stopmotion workspace in the Rembertów Culture House since 2012, and collaborates regularly with the Warsaw Film High School, Warsaw School of Advertising, Andrzej Wajda Film Culture Centre, Polish Filmmakers’ Association, Polish Film Institute and the Legnica Film Academy. Her project Poklatkowo.pl has, since 2010, helped create over 500 amateur films.
Magdalena Bryll

Yadzia Williams is a Senior Lecturer in The Faculty of Art, Science and Technology at Glyndwr University in North Wales. She studied Communication Design at Canterbury College of Art and has been an Educator for 45 years and now works on both the MA Art and Design and the BA Illustration and Graphic Design Programmes. Yadzia was born in a Polish Camp in North Wales to Polish and Czech immigrants. She is an Illustrator and image-maker, interested in narrative and storytelling, working mainly through the medium of Printmaking with a passion for creating handmade books.
Yadzia Williams

Painter, educator, and art director of Redsheels, the female mural
painting crew. She graduated from the Academy of Fine Arts in Warsaw. Her practice as a visual artist focuses on interactions of colour in abstract landscapes and colour field painting. She teaches painting, drawing, and illustration at the Faculty of New Media Art in PJAIT, Warsaw, and she’s the representative board member in the European League of Institutes of the Arts. She is the co-author of the ‘Women of Liberty’ mural in Gdansk, and she also designed for production and painted many murals in Poland, ‘Kora’ or ‘Norblin Factory by Dwurnik’’ in Warsaw, among others.
Anna Eichler

Visual artist: painter, illustrator, graphic designer. Her art is based on widely understood pop culture and social and political matters. She often uses typography and quotations. For 10 years she has been
a member of the Warsaw artistic association Frontier of Art. Lives and creates in Warsaw 2018 / obtained a doctorate in Painting at the Institute of Fine Arts of the Jan Kochanowski University in Kielce 2013 / graduated from the Department of Computer and Multimedia Graphics / Academy of Special Education in Warsaw 2008 / obtained a master’s degree in art at the Faculty of Painting of the Academy of Fine Arts in Warsaw
Sabina Twardowska

Edyta Adamczak (born in 1984) graduated from the Academy of Fine Arts in Kraków in 2010, and she's an author of short animations. Her films Eatself (2018) and Blooming Brain (2022) were screened at
many international film festivals like Dok Leipzig (Germany), Hongkong IFF (China), Krakow FF (Poland), Guanajuato IFF (Mexico), Animage FF (Brazil), AniFilm FF (Czech Republic), among others. They won awards at Etiuda and Anima FF, Green Festival and oiPLA Festival in Poland.
Both productions were co-financed by the Polish Film Institute. Edyta Adamczak collaborates with several animation studios on authors films and cartoon movies. She is a Polish Filmmakers Association (SFP) member and teaches animation at PJAIT in Warsaw, Poland. With Michat Madracki as a co-director, she has been working on a full-length documentary debut titled Street Poets. The film is in the editing stage.
Edyta Adamczak

Babis Alexiadis is an animator who works between London and Athens. He works mainly with traditional animation. He produces animation and film projects for interdisciplinary platforms such as theatre, music videos, commercials and site-specific installations. Recent projects include a music video for Theodore (Athens, 2022), a short animated film for Bristol Biomedical Research Centre (Bristol, 2022), the animated opera Under the Little Red Moon for English Touring Opera (London, 2022), and the animated film Other that won the 2nd prize at the European Animation Competition by Eleusis 2021/ European Capital of Culture.Also an animation commission for the UK touring exhibition The Heart of The Matter (UK, 2017), Ron Arad's 360 projection installation Curtain Call (2016) London, a 360 animation projection for Mark Storor's theatre production The Fat Girl Gets A Haircut and Other Stories (London, 2011), and an animation for the award-winning touring opera production Laika The Spacedog (London, 2012).
Babis Alexiadis
Ala Nunu is a Porto-based Polish director and illustrator specialising in 2d animation, one of the co-founders of international production cooperative COLA animation. She has experience directing and art directing TV series, social campaigns, music videos, and short films. Her portfolio includes Universal Studios, Frank Sinatra Estate, The Atlantic, and OnBeing. Her short film AHEAD has been screened at festivals such as Animafest Zagreb and Bucheon International Animation Festival, and her newest film, Telsche co-directed with Sophie Colfer, had its international premiere at Annecy. As an animator, Nunu has recently worked on films such as the Oscar-nominated Ice Merchants and Slow Light.

Ala Nunu
designing for impact
From identity to mission
What if we could design our way out of crises? This question fuels the mission-driven approach that Dutch Design Week (DDW) is taking this year. DDW has invited 2,500 designers to define their mission, inspired by economist Mariana Mazzucato’s concept of missions in her publication, Mission-Oriented Research & Innovation in the European Union. Mission thinking is about bringing everyone and everything together to collaborate on tackling significant societal challenges and designing radical solutions. DDW has identified five key missions for this year: boosting our natural environment, enhancing our living spaces, improving health, promoting equality, and shaping a positive digital future. These missions serve as a framework for DDW to collaborate with designers and various partners. In addition to choosing a mission,designers are encouraged to identify themselves based on their unique perspectives.
Skills
Following a design brief analysing a written article mind-mapping initiating ideas through sketching refining the best ideas mood boards finding an adequate visual language finalising a drawing to a rough visual creating a final illustration according to specification.
Our identities are shaped by our talents, skills, knowledge, and experiences. They contribute to who we are and what we can become. It is our individual identities that enrich and complement in multi-disciplinary coalitions going to work on missions. To embark on these missions, it’s essential to conduct self-research, learn from our role models, and continuously explore our moon shots. Let’s explore, discover, and collaborate together to understand how we, as designers and co-creators, can contribute to solving the world’s challenges. The world needs your imagination, skills, talent, experience, insights, and ideas. Join us on missions to your heart. Your identity, your perspective, and your commitment can make a meaningful impact.
Ingrid Van der Wacht formed her own company, Factor-I, in 2001, through which she creates meaningful connections, inclusive communication and impactful concepts with a focus on co-design for people and the planet. Over the years, she has worked for a number of design organisations, most notably the Dutch Design Week, which is now a part of the Dutch Design Foundation, for whom she currently fulfills the role of freelance International and Public Affairs Manager.Initiating projects focused on design as a driver for social innovation, economic growth and sustainable development, Ingrid has extensive experience in managing crosssectorial partnerships between public authorities, industry, business and design with a focus on new methodologies for co-design. No stranger to EU projects, Ingrid has developed and worked on projects including the FP7 ADMIRE project; DME and PROUD, (People Researchers Organisations Using Design for innovation and co-creation), within the Interreg NWE Programme VI-project, as well as ‘Food Heroes’, which focuses on the co-creation of solutions to minimise food waste at the beginning of the food chain. Ingrid has served as board secretary for World Design Weeks and was an ambassador for Design for Europe. As a board member for the Dutch Institute of Food & Design, she also worked on design and food, together with Dutch eating designer Marije Vogelzang, who founded this network.Ingrid believes that the creative power of design – when well managed and well understood – can help us to solve the problems the world faces today. She speaks on Dutch design for social and economic innovation at national and international congresses and as a connector, she also facilitates congresses, workshops and events. Ingrid studied French and marketing and received a Master of Arts degree from the University of Tilburg.
Ingrid Van der Wacht

Jan Piechota is a visual communication designer and design researcher working at the Polish-Japanese Academy of Information Technology in Warsaw, New Meda Art department. He teaches digital design, and design process methodology. Jan is a partner of the Integral Designers network created by Vera and Ruedi Baur. His projects were awarded in design competitions, The Most Beautiful Book of the Year (the Polish Association of Book Publishers), and Silesian Icon (Zamek Cieszyn). In 2017, he defended his DFA (The Public Lettering in selected architectural examples in Central European countries [Poland, Slovakia, Czech Republic, Hungary] in the years 1990–2013) at the Academy of Fine Arts in Katowice. Jan is working on the internationalization of studies at PJAIT by co-organizing Social Design Courses, Cross-Cultural Workshop Week, lectures, exhibitions, and many more. He was one of the initiators of the FutureText an academic research platform focused on text-based communication across cultural, international, and interdisciplinary fields which connected researchers and designers from different parts of the world. He is co-editor of the books: e.g. Transformations in Typography Through the Medium of the Screen, IF – Social Design for Sustainable Cities. Jan gives lectures,workshops, and
curates exhibitions.
Jan Piechota

mapping and printing the identity
Printing based workshops: silkscreen and zine production
The workshops are divided into two blocks: Conceptual-Design Block (October): During this block, workshop participants will dive into the concept of identity, develop a mind map, and create visual narratives related to their chosen topic. In this block, participants will also receive basic knowledge in screen printing and creating small publications (zines), which they will further develop in the next workshop block. Production Block (November): In this block, students will execute their projects. This block is primarily technical, focusing on practical skills related to printing and preparing publications. During this block, students will enhance their knowledge in preparing projects for printing, working with color, and the basics of publication preparation (types of binding and layout, imposition, etc.).
The final outcome of the workshops will be the preparation and printing their own publications (individually or in groups), based on the identity-related topics they have chosen. The workshops will be conducted at PJAIT and at Pracownia Wschodnia.
During the workshops, students will explore the broad topic of identity: both individual and communal, along with the associated issues and tensions. In moderated discussions, we will attempt to select topics most relevant to the students, which they can later develop visually (either in groups or individually). The outcome of their work will be small zines or other forms of print publications.
Skills
Mind mapping screen printing preparation for printing visual narratives book binding.
Student / Alumni presents:
Dieu Nguyen – cultural heritage – children’s book on Vietnamese craft Journey of Memories (for little children).
The screen printing studio at PJAIT is a print lab dedicated to the screen printing technique and, more broadly, to the practice of printing and publishing. Despite the widespread digital culture, we still believethat print matters, and the ability to work with paper is an important element of design education and design practice. In the screen printing lab students can learn the basics of screen printing and develop their knowledge and skills in areas such as project preparation for printing, working with color and paper. In addition to printing techniques, the screen printing studio also offers classes in the production of simple publications (zines and art books). We are eager to share knowledge and skills in: preparing publications for printing, types of publication binding, methods of preparing covers and inserts, imposition and others. Graphic designer and activist. Affiliated with PJAIT university, where she runs a screen printing studio. She is also a member of the
artistic collective Pracownia Wschodnia, through which she engages in artistic activities and organises events promoting print culture. Currently, she collaborates with institutions such as ATypI (Association Typographique Internationale) and CAS (Center for Social Archiving).
Natalia Łajszczak

slavic glitch
Speculative Design for De-westernization of the Digital
We are using desktop computers, laptops, tablets and smartphones with generic interfaces and standard applications lacking any cultural references to non-Western values and aesthetics. The functionality of most of these digital environments follows the modernist, neoliberal logic of pragmatism for work purposes and social networking in a consumer society, rather than that of, for instance, spirituality in personal (inner) life, family bonding or our relationship with nature. From the specific perspective of East of Europe the, so-called, „digital revolution” happened without our critical and creative involvement in shaping its overall (visual) identity and functionality. For decades there is an omnipresence of American solutions such as Microsoft Windows, Mac OS, Android and iOS everywhere, but Polish or Ukrainian operating system does not even exist (yet). But what if it did? How would it look like, how would it work and what would people do with it if it was out there?
During the workshop we will be working with a variety of digital tools for web, app or game development, creative coding, AI/ML, 3D, AR/VR/XR etc depending on the specific concepts proposed by the participants.
Skills
creative coding ux design
Tools
laptops desctop computers smartphones tatablets
He is an interaction designer, researcher and lecturer at the Royal Academy of Art (KABK) in The Hague and Design Academy Eindhoven, The Netherlands. He is a core member of the Alternative Learning Tank (ALT), a nomadic school and artistic organization that focuses on research, creation and implementation of didactical programs on progressive and radical fields of knowledge which are often neglected by educational institutions. His recent projects focus on exploring relationships between new media theory, political, social, cultural and environmental studies by concept development and prototyping for interactive media. He believes in a methodology of design based on his own, peculiar interpretation of the Black Box Theory presented at a TEDx event in 2012. Currently he is conducting multidisciplinary research on „Humane Technology for the Global South: Ethics of Interaction Design in the (post) Colonial Context”, besides Europe frequently lecturing and giving masterclasses in such countries as Brazil, Ecuador, Peru, India and China. In 2022 he received the Impact: Climate Award from ITAC (International Teaching Artists Collaborative) for educational work with youth on environmental issues based on experimental use of new digital technologies. He is also a board member of ELIA (European League of Institutes of the Arts), advisor for ‚Digital Culture’ in the Creative Industries Fund NL (Stimuleringsfonds) anda nominator to the Prins Claus Award.
Paweł Pokutycki

She is a multimedia artist and designer working across the intersection of digital tools and crafts in order to explore its strong connections. She is looking for translations of aesthetics and meanings of local heritages through re-mediations - from analog to digital and inversely. Her theoretical research investigates ethics of technology, world building, conflicts and malfunctions of digital infrastructure mixed with research into local communities and its intergenerational imagination. She is working with mediums of textiles, video, graphic design accompanied by augmented reality and 3D environment. Currently developing a project about new translations of defragmented Slavic folklore in a moment of geopolitical crisis. She is researching notions of fakelore and folklore adaptation. Recently graduated from Design Academy Eindhoven.

Sonia Górecka
design for inclusion
Social design workshops 2023
Under the umbrella of Design for Social Justice, this session critically examines instances of exclusion, problematizes around similar issues that specific communities encounter, and develops and proposes approaches and tools for designing for inclusion. Migration will be used as pretext for understanding the role of design in creating exclusionary and inclusionary environments.
Sponsored by the Grant of the Netherlands Kingdom Embassy.
Dr. Naomi Bueno de Mesquita is a design researcher whose work is situated at the intersection of design, anthropology, and philosophy focusing on embodiment and emerging technologies. As Professor of Design and Social Justice at Design Academy Eindhoven, Naomi leads the Social Justice Lab; a research platform aiming to structurally rethink the role of design in promoting an equitable, just, and nondiscriminatory society. Naomi is furthermore a lecturer at Elisava School of Design and Engineering in Barcelona, teaching the subject of Social Design, Care, and the Common Good in the Master’s program. Naomi obtained a PhD from KU Leuven/LUCA School of Arts in 2022, focusing on critical cartography

Naomi Bueno de Mesquita
Under the umbrella of Design for Social Justice, this session critically examines instances of exclusion, problematizes around similar issues that specific communities encounter, and develops and proposes approaches and tools for designing for inclusion. Migration will be used as pretext for understanding the role of design in creating exclusionary and inclusionary environments.Angeliki Dimaki-Adolfsen is a Greek-Norwegian design researcher, design educator, and designer. She is currently a PhD-fellow at the Academy of Design and Crafts at the University of Gothenburg, working in the intersection of Design and Migration Studies. Through her project Border Play(spaces), she investigates the spatial and temporal aspects of play, through the lens of design in the Greek borderlines. Angeliki gained her BA in Interior Architecture and Design from the Technological Institute of Athens. She then moved to Oslo where she got her MA in Design from the Oslo School of Architecture and Design in 2010.

Angeliki Dimaki-Adolfsen
identity crisis
Marjatta Itkonen
“Identity gives direction and meaning to life, a reason to get out of bed. Without it, it’s hard to get anywhere. Education, career and relationships are all one big Tinder. Making choices and committing to them is the foundation of identity, and now young adults are struggling to commit. The modern illusion that anyone can be anything and become anything is a barrier to commitment. Among seemingly endless options, one should choose the best one while ruling out other futures.ww Rasmud Mannerström “Social design thrives on collaboration between diverse partners: scientists, designers, health workers, NGOs, funders, and local communities around the world. Despite the amount of progress we are making to work together, we still do not have a shared language to concretely describe our practices, which would facilitate that collaboration. Perhaps we never will.” https://measured.design/what-is-social-design/
Students will attend lectures, read given articles, analyze information, work either alone or in teams during the workshop and create design concept that will lead to a finalized design proposal. Students will solve issues of different media, aesthetic, context, expression, and convention. Social design course/workshops enable students to apply design proposals either as a printed outcome, an interactive or an animated poster, information data design, a game, an app, an illustration, video or an event. Students will improve their design skills and understanding how our society function. First part of the course is focused on several lectures given by experts. Students will also provide a visual diary in order to help them in creating visual concepts. Students will be attending to lectures in the morning, discussing, evaluating, and redefining the societal role of a designer.
Tools
schetsbooks & pencils laptops smartphones cameras tablets
She was born Helsinki, Finland, graphic designer, professor emerita. Itkonen graduated from Academy of Fine Arts in Warsaw and did her MA degree at Henryk Tomaszewski’s poster studio. She was a founder and a designer at Studio Viva design agency for more than three decades. Itkonen was a professor of visual communication at Aalto University, School of Art, Design and Architecture 2004–2015. Her special interests are posters and social design projects. She was a graphic designer for „100 Years of Finnish Design and Architecture” exhibition in 2017 that was exhibited in many European countries. She has participated in many poster events; being a jury member in Mexico and Warsaw and provided poster workshops in Finland, France, Germany, Mexico, Slovenia, Poland and Belgium.

Marjatta Itkonen